Step 1: Read the RULES.... 3dcc.deviantart.com/blog/38320…
If you submit a render that you have done for fun it goes in the "Art for Fun" folder.
My main rule: Put items in the correct folders. Not sure which folder? Take 2 seconds to read the folders description. It's my main pet peeve. Re-read the Rules of the group in the link above please...
The 3DCC is a group designed to host artwork and items from people who produce and develop content for commercial purposes. In other words, if you sell your artwork or items that you create, this is a home for you! Whether it’s for Poser/Daz, 3DS Max, Maya, Zbrush, Flash, for the Web, or items in the physical world, if you are producing works to sell, you can shamelessly promote yourself, your website, your items for sale, here.
As far as the "Rules" for this group goes...if it's not allowed on DA then it's not allowed here. That's about it... For info on where to put what, read this 3dcc.deviantart.com/blog/38320…
When submitting artwork... PLEASE don't flood your entire gallery in at one time. And please don't post 6 images of the same product... 2 or 3 images is cool, but not over and over and over again.
Last but not least... If you don't see your image here and have submitted it, it may have been deleted for being in the wrong folder (or moved to the correct one, but more than likely it will get deleted). If you get bumped from the group it is for numerous submissions to the wrong folders and ignoring a PM note or 2 from me on the subject.
|More Journal Entries|
3d Tutorial | Topmod Style Knot Modeling | 3dsMaxIn this exercise, we model a topological knot object for 3d printing in 3dsmax. Using simple subdivision polygon modeling techniques and standard tools, we explore a high genus model with curved handles very much like the topologic mesh concepts created in Topmod. We will model using real world scale, for export later to a format which can be uploaded and printed at a service like Shapeways, or just about any 3d printer.3d Tutorial | Topmod Style Knot Modeling | 3dsMax by LuxXeon
As always, I hope you enjoyed this video. Please subscribe to my channel for more like this, and don't forget to like the video if you found it useful.
Purchase this model as a real 3d printed pendant or showpiece object, in a variety of colors and materials: http://shpws.me/LtsB
Check out my Shapeways shop, and get a 3d printed model from one of my tutorials here: https://www.
3d Tutorial | Merkaba For 3d Printing | 3dsmaxIn this quick tutorial, we model what is known as a Sacred Merkaba for 3d printing or digital asset design. Symbolic of ancient spirituality and mysticism, this shape has been part of religious iconography for thousands of years. Geometers and mathematicians recognize it as a Stellated Octahedron, or Star Tetrahedron. I'm using 3dsmax for this example, but the techniques can be translated easily to any capable polygonal modeling package.3d Tutorial | Merkaba For 3d Printing | 3dsmax by LuxXeon
Purchase this object as a real 3d print, in a variety of materials and colors, from my Shapeways store here: http://shpws.me/LdIV
As always, thank you for the support! Please don't forget to like this video and subscribe to my channel for many more.
Model A Sphericon Pendant In Blender 2.76Update: Part 2 of this tutorial for Blender 2.76 is now online, and available here: Model A Sphericon Pendant In Blender 2.76 (Part 2) | Making The HoleModel A Sphericon Pendant In Blender 2.76 by LuxXeon
Hi, everyone! In this tutorial, we model a sphericon pendant in Blender 2.76. This is a companion video to my latest 3dsmax tutorial of the same. I will attempt to translate the modeling strategy in Blender, to create an object which could be used in 3d printing, or as a unique design element, like a jewelry prop or sculpture, to be rendered in a scene. Unfortunately, the video cut short on me, and I wasn't able to create the hole for the necklace in this video. However, if there is interest in seeing that part, please let me know in the comments, and if there's enough interest, I'll make a part 2, which shows how to quickly create a hole for the necklace.
If you're interested in how to achieve this in 3dsmax, please see my tutorial here: