Step 1: Read the RULES.... 3dcc.deviantart.com/blog/38320…
If you submit a render that you have done for fun it goes in the "Art for Fun" folder.
My main rule: Put items in the correct folders. Not sure which folder? Take 2 seconds to read the folders description. It's my main pet peeve. Re-read the Rules of the group in the link above please...
The 3DCC is a group designed to host artwork and items from people who produce and develop content for commercial purposes. In other words, if you sell your artwork or items that you create, this is a home for you! Whether it’s for Poser/Daz, 3DS Max, Maya, Zbrush, Flash, for the Web, or items in the physical world, if you are producing works to sell, you can shamelessly promote yourself, your website, your items for sale, here.
As far as the "Rules" for this group goes...if it's not allowed on DA then it's not allowed here. That's about it... For info on where to put what, read this 3dcc.deviantart.com/blog/38320…
When submitting artwork... PLEASE don't flood your entire gallery in at one time. And please don't post 6 images of the same product... 2 or 3 images is cool, but not over and over and over again.
Last but not least... If you don't see your image here and have submitted it, it may have been deleted for being in the wrong folder (or moved to the correct one, but more than likely it will get deleted). If you get bumped from the group it is for numerous submissions to the wrong folders and ignoring a PM note or 2 from me on the subject.
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QuickTut: Basic Poser lightingHey peeps, I thought I might try something here. With Project E coming up hopefully soon, it might be wise for me to drop some tuts on how to actually effectively use her, like with simple small tuts like this. You might be shocked to see how simple my (Poser 10 / Pro 2014) setups are... or maybe I'm just crazy lol. Its not the best render, but its a nice start, right?
Superfly is not very different from this, with exception of the specular / glossy / reflection settings.
This tut is simple, how to render this:
Its a very simple scene. Ingredients are:
- Pants (optional)
- Ground (or flat plane)
- Skydome (sphere with normals flipped)
- Sunlight / directional light / infinite light
This is what the scene looks like overall:
Nothing abnormal with the girl, just a regular mesh with confo
3d Tutorial | Twisted Knot Spiral | 3dsMaxIn this tutorial, we obtain a complex non-orientable surface from a simple orientable mesh using the default topological modeling tools in 3dsMax, like Extrude On Spline. While the techniques in this video depend on specific features in 3dsMax, the strategies used can be reproduced in other software with similar capabilities.
3d Tutorial | Triskele Or Triskelion Spiral DesignIn this tutorial, we use the Extrude On Spline tool in 3dsMax to create a triple spiral Triskele or Triskelion object. Most of the techniques used in this video can translate to other capable 3d modeling applications.
3d Tutorial | Borromean Link Nexus | 3dsMaxHi, everyone. In this tutorial, we use standard polygonal modeling techniques to create a Brunnian style link structure connected by an organic bridge network at the center. Most of the techniques used in this video can translate to other capable 3d modeling applications.